
Personal project
SpyCreed — Online Spyfall Game
I built an online version of Spyfall with Svelte, using Vercel for serverless deployment and Neon PostgreSQL for the game’s data.
What I worked on
I designed and built an online version of the Spyfall party game with Svelte. I used TypeScript for the application code and Tailwind CSS for the interface.
I deployed the game on Vercel with a serverless architecture and used Neon to manage its PostgreSQL data. Node.js is also part of the application’s stack.





